Virtual Reality Glasses VR Box: Customer Reviews

Table of contents:

Virtual Reality Glasses VR Box: Customer Reviews
Virtual Reality Glasses VR Box: Customer Reviews

Video: Virtual Reality Glasses VR Box: Customer Reviews

Video: Virtual Reality Glasses VR Box: Customer Reviews
Video: VR BOX 2! Очки виртуальной реальности. Доступны всем! / Арстайл / 2024, December
Anonim

Virtual reality goggles have become perhaps the most notable development in the PC and mobile gaming industry over the past 10 years. It seemed that the field of digital entertainment could no longer offer anything fundamentally new. The release of the first models of glasses intended for the mass market showed that games can be completely different - not what we are used to.

Glasses
Glasses

Creation of virtual reality glasses

Myron Kruger, an American artist and creator of the first interactive works, is considered one of the discoverers in the field of virtual reality research. At the end of the 60s, he introduced the very concept of "artificial reality".

Earlier, cinematographer Morton Heilig presented the Sensorama simulator. A series of short videos was broadcast to the viewer, accompanied by the smells created by the blow dryer by the wind and the noise of big cities.

The first helmet was described and designed by engineer Ivan Sutherland in 1967. The image for him was generated by a computer. The helmet was equipped with sensors that track the movement of the head, which made it possible to dynamically change the image depending on which direction the user turned his head.

Actually, even then the researchers came to the conclusion that a computer would create a picture for future virtual reality devices. In the 70s, computer graphics finally replaced films, and the world of virtual reality moved to 3D.

The first helmet simulators were by no means for the consumer market. They trained pilots and in their capabilities they were noticeably inferior to modern models. Hardly anyone thought about gaming devices then, because the market for personal computers did not exist yet.

Image
Image

Device and principle of operation

Both the cheapest and the most expensive glasses use the same principle. The original picture is split into two separate images for the right and left eyes.

The partition present between the eyepieces makes it possible to divide the human field of view into two areas. Images for each eye are transmitted alternately, but with a high frequency, so the human brain perceives the image as a whole. As a result, the flat image becomes three-dimensional. In fact, the stereo effect deceives the brain, but this turns out to be enough for a person to feel himself in virtual reality.

The presence effect is enhanced by the tracking system. The VR helmet is equipped with sensors (gyroscopes, accelerometers, magnetometers) to track changes in its position in space. Expensive models also have an IR sensor system that makes tracking more extensive and accurate. The image that a person sees on the internal monitor of the glasses instantly changes depending on which direction and at what angle he is looking.

Accessories for glasses

Gloves

The most unusual accessory available for VR helmets is gloves. On video and photos, they look no less futuristic than glasses. The cost of such devices is high, but they add realism to the game, allow you to perform all actions with your hands. Sensors track not only hand movements, but also finger movements.

Joysticks

Joysticks are more affordable, although the cost of individual models cannot be called low either. By and large, any PC-compatible joystick will be able to work with a computer helmet without any problems. However, some controllers, such as, for example, the Oculus Touch, are equipped with additional sensors to track position in space.

Image
Image

Virtual Reality Glasses VR Box

VR Box 2 glasses are equipped with 3D technology, which indicates a strong effect on the human brain. Putting on the device, the subconscious of a person sees a three-dimensional picture.

The user has the ability to:

  • Moving around in the virtual world
  • Inspection of the surroundings
  • Spinning around you
  • Interactions with game characters, etc.

This effect is achieved using a special system that feeds the image into the eyes at a certain angle. Due to this, there is a high-quality immersion in virtual reality.

Image
Image

VR Box control

VR Box glasses with remote control have three control methods:

  • Through the remote
  • With motion sensor
  • Mechanical

We recommend using the instructions to operate the remote control. A motion sensor monitors head activity. It executes commands in game content. Mechanical control only applies to customizable structural elements - lens spacing, focal values, etc.

Using the joystick

Some goggle games involve using a joystick as a control. If it is not in the set, purchase it separately. It connects to a smartphone via Bluetooth:

  • Turn on the joystick
  • Activate Bluetooth on your phone
  • Search and click on the name of the joystick
  • Make pairing
  • When you turn off one of the devices, the connection will be lost
Image
Image

Virtual reality glasses VR BOX 2

  • Screen type 3.5-6 inches.
  • Adjusts the lenses to fit the screen.
  • Focal length: 70-75mm diameter: 42mm.
  • Viewing angle: 80 degrees.
  • Adjustable range: 65-75mm.
  • Interpupillary distance: 58-72 mm.
  • Size: 200 * 110 * 130mm.
  • Weight 350 g.
  • Original lens with eight times nano-coating, laser cut, 5 times robotic polishing, perfect automated grinding, each lens goes through polishing, nano-coating, selection and testing in the assembly technology process.
  • Each lens becomes slightly more transparent and brighter, reducing deformation and the effect of glare, which can significantly reduce the feeling of eye fatigue during use, this technology will completely change your view of the 3D world and give you a broader and stronger view of the world of virtual reality.
  • Separate (for each eye) adjustment of the lenses for the interpupillary distance and for the depth of the eyes, thanks to these settings, the model is ideal for all people.
  • Aspherical lens shape eliminates distortion of image proportions.
Image
Image

Pros and cons

Consider what pros and cons exist today:

  • The cost of glasses from popular and branded companies, for example, Oculus, Sony, ranges from $ 300 to $ 400. Although in reality, the cost can rise to $ 500. To give these serious funds for the "virtual world" will be "a step into the abyss." Now it is not known what will happen next, since the market may completely forget about such an experimental technology.
  • There is quite a bit of free video game content that is made specifically for VR technology. Often, the creators of such games are indie developers, but even in such games, after a few sessions, interest is lost. The big game creators EA, Activision, or Rockstar are just getting started with this platform, so there are no big plans.
  • Cheap VR BOX counterparts are still in no way inferior to more expensive options. If we talk about the cost, then it is about 15 dollars, while the product is equipped with a control panel. Before connecting the vr box to your phone, it is important to check if there is a suitable interface.

Virtual reality glasses VR Box: customer reviews

Among the positive reviews are:

  • Quality materials
  • Solid appearance.
  • Design
  • Quality
  • Many games and applications
  • Lungs
  • Easy to use.
  • You can watch 3D movies
  • Comfortable elastic straps
  • Price
  • Adjustable lens inter-lens distance
  • In a protective film

There are also disadvantages:

  • Not suitable for all phones
  • Eyes get tired
  • Many small holes from where the light comes in
  • Rigid plastic

Recommended: